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Old Dec 10, 2006, 05:11 AM // 05:11   #21
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same,

waiting for bugfix...
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Old Dec 10, 2006, 05:17 AM // 05:17   #22
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Man, I wish I was this far to be able to complain. I finished City, almost beat Stygian, and now I can never find a group =/.
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Old Dec 10, 2006, 07:31 AM // 07:31   #23
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Quote:
Originally Posted by Zinger314
Actually, that update just caused loot to drop when the player had no involvement. The enemies still fought.

If this is a bug caused by an update, it would be like a butterfly flapping its wings, and causing a hurricane (see where I'm going?)

Also, from GWO from the indentical topic, since Gaile apparently loves them more than us...





Gaile's last comment made me flinch.
heh, yeah.. it is an interesting comment.. blame the players first, by default.. that's a pretty crappy initial assumption.
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Old Dec 10, 2006, 08:42 AM // 08:42   #24
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Quote:
Originally Posted by Cyan The Archer
The proof that Anet didn't complete the quest themselves ^^
No, there's no proof at all, for as I understand it, the quests have been completed by ArenaNet team members. (Not me, personally, alas.) I don't think we'd unleash an Elite Mission without testing it, so you?

So that is why I'm saying that the cause of this problem is uncertain because, at this point, it really is. I'm not being mean nor denying anything, but we don't know enough to know the source of the problem and we should look at all the possibilities.

Quote:
Very nice completing the quest in all 4 areas. Very nice!
Totally agree with you there.
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Old Dec 10, 2006, 08:43 AM // 08:43   #25
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Quote:
If this is a bug caused by an update, it would be like a butterfly flapping its wings, and causing a hurricane (see where I'm going?)
Er, was the allusion to the standard Chaos-theory analogy intentional? 'cause if so, you're my new hero of sly message-board-irony posting.

...If not, you might have missed some irony there.
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Old Dec 10, 2006, 08:55 AM // 08:55   #26
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Kinda sucks that something is wrong with the elite mission everyone is fighting so hard to get to.

Although, I have been trying to get into smart pugs, but alas, paragons are not needed in here
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Old Dec 10, 2006, 10:20 AM // 10:20   #27
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It's not a bug, it's a feature!
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Old Dec 10, 2006, 10:37 AM // 10:37   #28
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Quote:
Originally Posted by Hand of Ruin
It's not a bug, it's a feature!
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Old Dec 10, 2006, 11:35 AM // 11:35   #29
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Quote:
Originally Posted by Hand of Ruin
It's not a bug, it's a feature!
LOL
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Old Dec 11, 2006, 06:52 AM // 06:52   #30
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although now that i think about it, i do remember hearing from 2 seperate alpha testers that none of them were able to beat one of the elite missions (urgoz i think) even with dev hacks before the game came out.
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Old Dec 11, 2006, 07:33 AM // 07:33   #31
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Originally Posted by Gaile Gray
No, there's no proof at all, for as I understand it, the quests have been completed by ArenaNet team members. (Not me, personally, alas.) I don't think we'd unleash an Elite Mission without testing it, so you?
Yeah, sure.

...Can you remind me about urgoz please ? Of course it was tested too, that's why it was bugged just like the DoA....
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Old Dec 11, 2006, 07:46 AM // 07:46   #32
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Quote:
Originally Posted by aegis66
Yeah, sure.

...Can you remind me about urgoz please ? Of course it was tested too, that's why it was bugged just like the DoA....
Don't forget the Error 7 flowers in the Deep.

Too many wink emotes...
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Old Dec 11, 2006, 01:23 PM // 13:23   #33
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Wow, that was really disappointing, I though for sure you guys were going to find that variable primary hero behind that door somehere. Pls keep us posted on any new developments.Thanks for sharing your progess.
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Old Dec 11, 2006, 01:58 PM // 13:58   #34
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Quote:
Originally Posted by Gaile Gray
No, there's no proof at all, for as I understand it, the quests have been completed by ArenaNet team members. (Not me, personally, alas.) I don't think we'd unleash an Elite Mission without testing it, so you?

So that is why I'm saying that the cause of this problem is uncertain because, at this point, it really is. I'm not being mean nor denying anything, but we don't know enough to know the source of the problem and we should look at all the possibilities.

Totally agree with you there.
I have faith it will be fixed and i don't mind doing it again sort of a challenge and fun using heros.

Also if i would have to take a guess, the issue has to do with the foes entering the ring or somewhere near it at least once to trigger the counter for the next spawn or the high priest has to be hit once per group idk. Sort of hard to tell since we don't know all the triggers, so just a thought.

Last edited by Lucifer PVP; Dec 11, 2006 at 03:06 PM // 15:06..
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Old Dec 11, 2006, 02:32 PM // 14:32   #35
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Quote:
Originally Posted by Curse You
Don't forget the Error 7 flowers in the Deep.

Too many wink emotes...
Don't forget the bug at NF release, where you could not get further in the story than the Cemetery
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Old Dec 11, 2006, 03:25 PM // 15:25   #36
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Quote:
Originally Posted by Gaile Gray
No, there's no proof at all, for as I understand it, the quests have been completed by ArenaNet team members. (Not me, personally, alas.) I don't think we'd unleash an Elite Mission without testing it, so you?
Thats Great Gaile you know if most people had 7 other people who could deadicate 8 hours a day for the focus of beating this, they could too.

Fact is they don't....

Please tell us did the ANET testers use an Assassin, Dervish or Paragon? Did they test it with each class with balanced builds in mind?

Thanks for providing a Rit HERO ANET...
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Old Dec 11, 2006, 06:42 PM // 18:42   #37
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Quote:
Originally Posted by GloryFox
Thats Great Gaile you know if most people had 7 other people who could deadicate 8 hours a day for the focus of beating this, they could too.

Fact is they don't....

Please tell us did the ANET testers use an Assassin, Dervish or Paragon? Did they test it with each class with balanced builds in mind?

Thanks for providing a Rit HERO ANET...
Wow, you almost melted my screen with all that hate and anger. Deep breath, in with the good, out with the bad.

On topic, I agree with Spawn, there is prolly some trigger that was not triggered properly. That trigger is prolly poorly designed, requiring too specific of an event.
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Old Dec 11, 2006, 07:04 PM // 19:04   #38
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Is there any information when this problem will be fixed?
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Old Dec 11, 2006, 08:12 PM // 20:12   #39
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Quote:
Originally Posted by wostl
Is there any information when this problem will be fixed?
Yes, this bug has been identified and a fix is currently being programmed. It's a somewhat quirky bug that affects different players or teams a bit differently, but we should have this repaired soon.

Thank you to those who reported this and helped us identify and analyze the bug causing the problem.
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Old Dec 11, 2006, 08:59 PM // 20:59   #40
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Quote:
Originally Posted by Gaile Gray
Yes, this bug has been identified and a fix is currently being programmed. It's a somewhat quirky bug that affects different players or teams a bit differently, but we should have this repaired soon.
Thx for the information and the quick reply.
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